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Trackday Manager Patch

Updated: Mar 15, 2020





















































About This Game Trackday ManagerTrackday Manager is a 3D simulation/manager multiplayer game where you are in charge of managing a racing team. You are not the driver but the team chief! You control your driver during races by issuing commands while monitoring the race carefully in beautiful 3D surroundings.Your goal is to guide your driver and team to victory!Before hitting the track, you must purchase cars, upgrade them, and manage a myriad of day-to-day tasks that comes with managing a racing team. When you finally hit the tarmac, you must lead your driver to success by issuing the right commands. When, where and how you perform the different commands is the key to being successful. One command given at the wrong time may lead to your driver losing ground, the car breaking down or other serious incidents that may cost you the trophy. On the other hand, a command given at the correct time will bring you closer to a podium finish! Other means to ensure success includes pit stop strategies, component upgrades, buying new cars, team & driver experience progress and sponsorship deals. Trackday Manager uses real life sponsors which you have to please by winning races or satisfying other criteria set out in the sponsor agreement. Your success is always updated on the online leaderboards, both in-game and on the Trackday Manager website, telling you how well you are doing compared to your friends and the rest of the world. Main featuresTrackday Manager features fully rendered 3D environments with a default top down look where you can zoom all way in to enjoy the action from the cockpit of your car. The tracks and cars use advanced real-time physics, giving an exciting aspect to this heartpounding multiplayer racing game. As you progress through the game you will carefully choose which elements of your car and crew to upgrade to best fit your style as you climb on the international leaderboards. During races you must select the ideal time to do pitstops for fuel and new wheels, and also continuously decide how your driver should behave - from tailing others, overtaking, going into overdrive or try to block - every choice costs or wins you fuel or position in the race! If you are feeling confident for a victory you can leave your driver be, lean back and enjoy the race as it unfolds. Every race is around 10 minutes in length.Other features:Race day Central with team orders.Perform real-time pit stops to fix and optimize your car. Day and night races with dynamic weather system.In-game and web leaderboards with statistics shows how you are performing against your friends - and the rest of the world!Each race can feature up to sixteen players at the same time. Advanced car customization with a vast amount of unique paints, sponsor placement and patterns. Six unique cars with more than 60 different parts to customize as you see fit.Improve the skills and experience of both your drivers, marketing manager and pit stop crew through your career.In-game sponsorship deals featuring real world sponsors and the ability to change their deals with you. Exciting in-game economy simulating the challenging world of racing management. In-game events hosted by the developers.About UsArctic Hazard Game Studio was founded by PC MMO veterans in 2010. Some of us have over 15 years experience with game development. Trackday Manager is our first released product, and we are very (very!) excited to have reached this milestone as we hope to create leverage for even larger projects in the years ahead. Our core development team is only six man strong, but do not let that fool you into thinking less of our product - we have worked hard for several years to get things where they are today.We here at Arctic Hazard feel we have made a game worthy of your time, so please try it out. Thank you for your support!Trackday Manager Official media siteshttp://www.trackdaymanager.com https://www.youtube.com/user/ArcticHazardhttps://www.facebook.com/ArcticHazard/AHGS Team 7aa9394dea Title: Trackday ManagerGenre: Racing, Simulation, Sports, StrategyDeveloper:Arctic Hazard Game Studio a/sPublisher:Arctic Hazard Game Studio a/sRelease Date: 31 Mar, 2016 Trackday Manager Patch TLDR; Cool concept, for a pretty niche community. Unfortnately there's no singleplayer mode and finding other players can take upwards of 10 minutes. Controls can feel unresponsive, but gameplay is genuinely fun. Online community feels dead and the game lacks varitey and customisability.I imagine they'd also be rolling out more updates in the future for more content, as it is there are 6 tracks and 6 different cars. When you start out you have no cars theres 6 to pick from and you have a choice of the first two as they are under 200K which is what you're given when you start out. The car models do look pretty good and was impressed with the details they were able to put into the models. After buying the car you want, take it to your garage and with whatever spare cash you have left you might be able to get an upgrade. The upgradeable aspects of your car are the brake, ECU, Exhaust, bodywork, suspension, KERS, spoiler, cooling and a few others. Upgrades will change the car in terms of fuel economy, top speed, accleration, drag, braking power and do matter. For instance the car I was using was kitted to last only about 25km's without pitting but I had constantly more power to use and ended out on top. Most races won't be longer than 50km's, also note drivers can be more fuel economic whilst driving.Once you're actually in-game it's pretty fun, you instruct your AI driver around and tell him when to use KERS, push harder, when to change the car's fuel map, pitstops and block. Controls can feel like they are unresponsive at times but that's due to driver stats which can be upgrades with experience points.Experience points can be used to increase the speed of certain aspects of your pitstop, increase the skill of your driver; how confident he is with braking and overtaking and how much speed he can carry through corners. You also have a manager who handles all your sponsorship contracts, you can give him greater chance of securing a contract and he can land better contracts for you aswell.Contracts themselves aren't overly fun to handle. You're given 10 time units and every action uses a certain amount of time units, time units are replentished after each race. Pretty easy mechanic but monotonous is a good way to describe sponsorship (10\/10 immersion there). To actually land a deal you need to call up the sponsor which you might or might not get through to. Once you're in you can invite them out to dinner, send them gifts, give a presentation on your raceteam few other options I've forgotten. Each option will better the relationship between you and whomever you're chasing up.Once a you manage to squeeze out a contract offer you can change the aspects of the contract, how much you get paid, for how many races and what position you need to come in to adhere to those conditions of receiving the funds.All up I would recommend this game if they added more varitey and the online community was bigger, it's a fairly niche market so this game may never live up to it's full potential. In it's current state I wouldn't recommend this game.Apologies for the length of the review, it all got a bit out of hand. Cheers.. Definately not ready, should be in Early Access still.. I have done a review on this game before. However upon the new update and seeing the game slightly differently, I want to change my thoughts on the game slightly.I still maintain that this is a good game. What isn't so good is the way it's being handled (much like Wreckfest from what I've read). The game has been on a slightly less than steady decline for awhile now. Some of this has to do with the fact that finding players in the lobby is difficult, the wait time to find a lobby in the first place is annoying and that the amount of updates for the game have been really (really, really, really) slow. Of course there are times when games have less updates than what the community would ideally want.However TrackDay manager has passed crossed that line by a big margin now. If you want this game then I recommend you understand these three things in order to enjoy it.Finding other players that aren't AI is going to be hard: I don't know if there is some sort of Steam group right now that has players that will play this game on a semi-regular basis, but if there isn't then that made it that little bit harder to find players to race with.Finding lobbies to race on takes awhile, have patience: It takes about 110 seconds for the game to find a lobby, I know it's ridiculous but just make a snack or something in the meantime. Maybe watch a TV for a few seconds.There are other people that have been playing since the game's releasing, so they may have better cars than you: Try not to get too frustated if you can't beat other players, they probably have better cars anyway. Just try your best and take anything above last as a win.This is by far from being a terrible game. It's not even that far from being a great game. What holds it back is the lack of updates the game has been getting. I do recommend this game but only if you understand what I've listed above. This game isn't hard to enjoy but it can be difficult to not get very annoyed at it.In short: It's a good (and quite enjoyable) game. However it needs to be handled better than it currently is.. A game that had the potential, but just falls flat.It contains elements of what I wanted from a racing management simulator: sponsorship deals, six cars to choose from, a few good tracks, upgrades, stat point upgrades, leaderboards\u2026 That being said it's lacking in core features and polish. This lack of polish gives the game that Free 2 Play grind feeling with the price tag. Want to be competitive on the oval track? Better save up for that car that's good on ovals and then hope you have that car equipped when the game randomly selects the track for you. Granted, smart strategy can get you past these pitfalls, but it's still a major grind and you're fighting the RNG to get the track you want to race at.Most game modes are locked with a promise of a later release date. The game has its share of bugs (DNFs causing money loss in cups in following races, wrong tires being put on cars, bots getting stuck on walls and winning awards because of it, driver commands not working at times). Also, the netcode cannot handle large fields with 200ms latencies across players. In my opinion this game was released from early access way too soon.With the small player base, you're relegated to racing against bots 98% of the time. In the times we did get a league race together with 8-12 other players (the max field size is 16), the game would become unplayable. Laps wouldn't be counted, pit crew animations would completely vanish, and the lag was unbearable.I had dedicated 70+ hours to this game, helped build a subreddit, and tried to be an active member in the community. Arctic Hazard Game Studio was very responsive and even quickly provided a patch to allow us all to race together as a group. While I commend them for that, it hasn't entirely redeemed a game that has such critical flaws. It does show they do care about Trackday Manager, but it got rushed to market before it was ready for showtime.It\u2019s a shame, because I really wanted to like this game. There's not a lot of options in this genre and there really should be. It's something that if done well, could be a big hit.I recommend not buying this title, not even on a sale price in it's current state. If\/when the developers do release a trial\/F2P version of the game and you are interested, try that out first. If upcoming patches makes major changes to the game, I will be more than happy to re-review this.. This review is based on Early Access launch Version:The game is abit bare on Content but that should change as it progresses. The game itself is pretty solid and fun to play. It's a mix of the sit back and watch your strategy play out as a "Manager" but more involved aswell as you have enough control over what the car does to make quite a difference.This game is Multiplayer Only, which i personally like and enjoy, but those of you looking for a Simgleplayer Experience may not be satisfied with this.the lack of cars\/tracks\/features aside, this is a pretty solid game and has got alot of potential. I would Recommend this to those who enjoy Online games where you'r managing a racing team but not quite having direct control of the cars themselves and watching your strategies play out.. It's real fun, and even though it's buggy, the devs are active, also in multiplayer, and I have faith it will be a great game!It's not an in-depth manager, I hope they will improve on that in the future. Once you have done a few races and get a hang of the controls it's a real blast! This is a multiplayer racing game where you can only blame yourself for getting bumped off the track :). I purposely avoid buying early access games. Picked this up thinking it was a finished game but unfortunately it is basically still early access with lots of features that won't be complete for months. Player base much too small and coding does not allow for more then 6 players to play a race at once.The game has lots of great features and could be great but due to developers rushing the game out and destroying the player base I'm very dissapointed. Would not buy a game from this studio again.

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